Type | Readable | Writeable | Constant |
float | Always | Never | Yes |
This predefined symbol returns the maximum value that can be returned by the random function + 1. Divide the return value of the random function by #randomrange to obtain a random floating-point number between (but not including) -1 and 1.
To obtain a random value between 0 and (but not including) 1, use the abs function to convert the return value of the random function to a positive number before dividing it.
Example:
; calculate a random float between 0 and 1 float x = abs(random(1234)) / #randomrange
See Also
random function
Random values