As a final step, we are going to extend the animation once again, this
time at the end, to add a final fade to a new layer. First, we will create
a new layer.
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Click the Add button on the Layers tab of the Fractal Properties
tool window to duplicate the Background layer.
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The new layer is a complete duplicate of the background layer, with all
its animation keys. Because the new layer is going to be hidden most of
the time, a static layer is good enough and it saves valuable calculation
time. Therefore, it would be better to remove the animation keys.
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- Make sure the time slider is at frame 200 and open the
Timeline tool window.
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Click on the range bar for the Layer 1 category, and
click the Delete Selection button to delete all animation keys
for Layer 1. You can close the Timeline tool window now. |
Layer 1 is no longer animated now. Because the time slider was at frame
200, all previously animated parameters have been set to the value they
had at that frame.
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Click the Browse button on the Outside tab of the Layer
Properties tool window to choose a new coloring algorithm. Select
Triangle Inequality Average in Standard.ucl and click Open.
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- On the Layers tab of the Fractal Properties tool window, select Hard
Light as the merge mode for Layer 1.
Now, the idea is to extend the animation to 250 frames, and let this
new layer fade in, beginning at frame 200.
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Click the Time Settings button on the animation bar to open
the Time Settings dialog. Set Frames to 250, and select
Keep at first frame. Click OK.
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- First, set the opacity slider for Layer 1 to 0%,
as this is the initial value.
If we would enable Animate mode and change the opacity at frame 250,
the opacity would be animated from frame 1 to frame 250. We could then
rescale that to the range 200-250 using the Timeline tool window, but
there is an easier way.
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