The Mirror transformation mirrors the fractal along an arbitrary axis. It can be useful for mirroring effects with multiple layers. It is available as a transformation in Standard.uxf and as a transformation plug-in in Standard.ulb.
There are presets for a horizontal and a vertical reflection axis, but you can also specify any angle. The center of the axis is configurable, too.
The following parameters are available:
Reflection Axis |
Selects the reflection axis. The axis points into the mirroring direction, so it is perpendicular to the imaginary mirror. Select arbitrary to specify any angle for the axis. |
Reflection Angle |
Specifies the rotation angle of the reflection axis, in degrees. |
Center |
Selects the center of the reflection axis. Use the eyedropper (right-click and click Eyedropper) to select a point by inside the fractal window. |
Use screen center |
If checked, the reflection center is always centered on the screen. In this case, the Center parameter is ignored. |
See Also
Kaleidoscope
Standard transformations