The Inverse transformation turns a fractal inside out. The original center of the fractal is put infinitely far away, and points that were far away end up near the center. Inverse is available as a transformation in Standard.uxf and as a transformation plug-in in Standard.ulb.
This can change the shape of the fractal in unexpected ways. The example image shows the Inverse transformation applied to a standard Mandelbrot set. (The inside areas of the Mandelbrot set are colored gray.)
The following parameters are available:
Radius |
Specifies the radius of the inversion circle. The transformation inverts all points around this circle. Larger values will simply magnify the inverted fractal. |
Center |
Specifies the coordinates of the center of the inversion circle. This will drastically change the shape and form of the fractal. Use the eyedropper (right-click and click Eyedropper) to select the center by clicking inside the fractal window. |
Use Screen Center |
If checked, the center of the screen is used instead of the Center parameter, so the inversion circle is always centered on the screen. This can give unexpected effects when zooming in. |
See Also
Standard transformations