Matthew Friday posted Jan 17 '23 at 6:08 pm
Dear UltraFractal folks,

I’m writing in the hopes that someone might assist me. I’m new to Ultra Fractal and am trying to replicate a very specific look for an art project I am developing. The closest example that I can find is one posted by Robert Töreki here: https://www.ultrafractal.com/showcase/robert.html
In his caption he mentions that it is “A study of using t
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recent by Matthew Friday  ·  Jan 20 '23 at 12:39 pm
Perturbation-style formulas depend on the #dz value remaining small enough
for fixed-point arithmetic. I managed to sabotage myself by setting a high
bailout value of 1e20 on this deep zoom with perturbation.

After reducing the bailout to 1e10 the formula worked beautifully.

(I wanted a high bailout because I was using smooth coloring)



Disturbation_bad {
fractal:
title
63c1be8305b67.png
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recent by Frederik Slijkerman  ·  Jan 14 '23 at 1:37 pm
physicist posted Dec 29 '22 at 2:14 am
Something curious is happening. Here's an exported image from UF. Looks right.


Here's what I get when rendered (normal anti-aliasing, forced linear drawing).


Noticeable differences, not subtle. Not solved by changing anti-aliasing parameters or precision. And if I render the same thing again, different results!



These are done with all 12 of my CPU's cores (6 real co
63acf59841f13.jpg
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recent by Frederik Slijkerman  ·  Jan 8 '23 at 6:55 pm
Lgsutekh posted Dec 29 '22 at 10:20 pm
Greetings,
I'm having difficulty while using the tutorial on animations. It seems that as I playback my initial animation, it zooms in horribly pixelized rather than a smooth image. Why is that?. I have been doing the tutorials up to this point and im stuck. CAn you give me a hand?

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recent by Phillip  ·  Dec 31 '22 at 9:12 am
JVYV posted Dec 30 '22 at 10:23 am
Hi All,

This previous month one new fractal parameter file in the collection.

You can find the whole existing collection at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium

Jan Vyvey

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recent by JVYV  ·  Dec 30 '22 at 12:57 pm
Eric B posted Nov 13 '22 at 6:22 pm
When rendering animations with motion blur, all is well for the first 90% of each frame. This is when UF is calculating the fractal and antialiasing. The four CPU cores are maxed out and the CPU is 0% idle, as shown below on Activity Monitor.



But then comes the final 10% of the frame, which is when motion blur is being calculated. UF suddenly gets a lot slower. The CPU is 70% idle.
6371356a71a81.jpg
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recent by Phillip  ·  Dec 19 '22 at 11:31 am
physicist posted Nov 17 '22 at 1:09 am
Somehow, accidentally, I tagged an image as an animation, with one parameter having the animation indicator. As far as I know, I didn't do anything to do it, certainly not on purpose, and Animation was turned off as far as I know.
(1) How could I have done it, and how could I avoid it in the future?
(2) How should I undo it? I didn't see any way, so I edited the upr, taking out the code for
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recent by Frederik Slijkerman  ·  Dec 6 '22 at 8:39 am
JVYV posted Dec 4 '22 at 9:38 am
Hi All,

This previous month no new fractal parameter files in the collection.

You can find the whole existing collection at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium

Jan Vyvey

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dint posted Jul 7 '21 at 5:19 pm
I've created serveral animations where I create with outputing slides to png's.

Though I noticed sometimes if I make a zoom animation too fast... the slides look blurry. Are there any tips anyone can give as what is a good "time frame" so the zoom is not too fast ratio to time so it wont look blurry?

I hope that makes sense.

I can upload a few frames if it helps.

Thanks in adva
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recent by dint  ·  Nov 10 '22 at 10:33 pm
physicist posted Nov 2 '22 at 12:08 am
I'm contemplating writing a new mapping formula. I could write this as a transformation in a uxf file, or use Plug-In Transformation from Standard.ulb and write a UserTransformation to go in my ulb file.

So far, I don't see any advantages to doing it one way or the other. Comments?

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recent by physicist  ·  Nov 10 '22 at 8:56 pm
physicist posted Nov 2 '22 at 3:53 pm
In a float param block, the compiler allows

default = 1/#magn
which can be useful, but doesn't allow

min = 1/#magn
which also can be useful.

Also the help entry "min setting" has a typo. The sentence "If this setting is not specified, there is no maximum value for the parameter." Obviously it should say minimum.

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JVYV posted Oct 31 '22 at 12:17 pm
Hi All,

This month 5 new fractal parameter files in the collection.

You can find the whole existing collection at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium

Jan Vyvey

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Eric B posted Oct 29 '22 at 12:18 am
Hi folks. I’ve made a zoom animation. I like it and now I want to extend it by adding another section at the end. I want the zoom speed to stay the same for the whole animation. In other words, I don’t want the movie to zoom in slowly during the first part and then zoom in quickly during the second part.

I’ve found the image I want to use for the new end frame. But UF w
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I have a problem. I tried using perturbation theory for the Magnet Mandelbrot type I fractal, but after going a quadrillion zooms, the image becomes... well, you know what happens.


The code:

Magnet1Mandelbrot {
;
; Magnetic Mandelbrot set type 1. Use Switch Mode to select a
; magnetic Julia set.
;
init:
z = @start
c = #pixel
x = real(z)
y = imag(z)
i = sqrt(-1)
loop:
z =
6318fc526be8a.png
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recent by Alexandre Vachon  ·  Oct 28 '22 at 4:29 pm
physicist posted Oct 10 '22 at 4:49 pm
Mark Townsend's Fractalia formulas in mt.ufm in essence is

xnew = quadratic in x and y
ynew = quadratic in x and y
znew = xnew + flip(ynew)
Since each quadratic has 6 free parameters, he made 6 versions, Fractalia-1 through Fractalia-6, so the user could switch among them to help find good parameters.

My version instead uses one or two steps of randomization of parameters to help find a g
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Alexandre Vachon posted Oct 7 '22 at 11:52 pm
Has anyone tried to make a fractal from the Jenkins-Traub algorithm?
https://en.wikipedia.org/wiki/Jenkins%E2%80%93Traub_algorithm

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physicist posted Oct 6 '22 at 1:49 am
Here's a fractal with 100% of points Inside; no points reach the bailout criterion. The Statistics tab says that the Min and Max iterations are both zero. I would have expected that both Min and Max would be set to #maxiter.

This is either a bug or a feature.

Here's an example:
/>test {
fractal:
title="test" width=800 height=600 layers=1
credits="Jim Blue;10/5/2022" ant
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JVYV posted Oct 1 '22 at 9:42 am
Hi All,

This month no new fractal parameter files in the collection.

You can find the whole existing collection at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium

Jan Vyvey

0replies
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dannac posted Sep 26 '22 at 5:27 pm
Page 112 of pdf manual.

Says I can " click and hold down " Browse and a presets menu will appear.

Edit Presets, Add Current, Delete, Rename, Move.

That does not work no matter how long I hold.

Help please.

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recent by dannac  ·  Sep 26 '22 at 10:12 pm
physicist posted Sep 9 '22 at 2:27 pm
Currently #numiter is readable only in the Final section of a ucl coloring formula. It is not even readable in the ResultIndex function of a ulb Coloring formula, where one might expect to be able to use it.

If #numiter were readable in any coloring formula, whether in a .ucl or. ulb file, some interesting coloring options would be available. For example, if coloring according to distance fro
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recent by physicist  ·  Sep 13 '22 at 7:50 pm
JVYV posted Aug 31 '22 at 11:57 am
This month collection is the nice work of Mikhail Juhl, also known as OutsideFate. Please read his comments.

"All of my stuff is copyrighted by default, and so are these parameters. There is, however, a slight exemption to this rule as listed below:
You are allowed to review these parameters for personal learning, tweaking and as reference for future fractals.
You are allowed to monetis
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recent by JVYV  ·  Aug 31 '22 at 7:30 pm
OutsideFate posted Aug 2 '22 at 9:47 pm
Hey guys, Fate here! I just realised that in the 15 years I've been using UltraFractal, I've never actually made a post here, so I wanted to start out with a bang!

I'll be sharing the parameter packs that I've assembled from my pieces and share it with you guys here, on the off chance you don't have a deviantART account!

At the links down below, you can find 39 hand-picked parameters of m
62e9a92b06c7d.jpg
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recent by OutsideFate  ·  Aug 9 '22 at 9:44 pm
physicist posted Jul 14 '22 at 6:35 pm
The compiler objects to the continuation character in the example below, says it's not a valid character there. The truth is that the comment is not allowed there (should it be allowed there?), and the error message is wrong.

param enum F
caption = "F"
enum = "a" \ ; comment
"b"
endparam
It's fine without the comment.

param enum F
caption = "F"
enum = "a" \
"b"
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recent by Frederik Slijkerman  ·  Aug 2 '22 at 1:30 pm
JVYV posted Jul 31 '22 at 2:37 pm
Hi All,

This month 7 very beautiful fractals in the collection.

You can find the whole existing collection at the cloud of Microsoft:
https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium

Jan Vyvey

0replies
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