Once you get used to masking it becomes second nature so don't be afraid of trying to understand and learn how to do it. It's really worth the time taken to get your head around how it works. I use masking all the time and couldn't imagine working without that option as my style of art relies so much on it.
The point of masking is that it allows so many more creative possibilities such as creating and isolating special or unusual shapes and texturing specific parts of a design. For instance you might want to add some cloudy texture to an area of sky in a landscape or space art design you are working on. Or you may want to add a crescent moon or large pitted and textured planet to the scene. All rather difficult to achieve without some form of masking to remove unwanted elements.
A few tutorials of varying skill levels can be found here: Ultra-Fractal-Redux gallery
Even if you don't "get it" just yet the tutorial there that I wrote on creative masking will show you a range of possibilities which you might find interesting.
If you or anyone else reading is serious and/or deeply frustrated by this subject I can highly recommend Janet Parke's e-tutorials which you can find out about and purchase here: Link. One of the three courses is all about masking. For me these were key to my understanding and I learned in weeks what would have taken me years to work out for myself. I am just a satisfied student, no affiliation.
I hope these notes help.
Once you get used to masking it becomes second nature so don't be afraid of trying to understand and learn how to do it. It's really worth the time taken to get your head around how it works. I use masking all the time and couldn't imagine working without that option as my style of art relies so much on it.
The point of masking is that it allows so many more creative possibilities such as creating and isolating special or unusual shapes and texturing specific parts of a design. For instance you might want to add some cloudy texture to an area of sky in a landscape or space art design you are working on. Or you may want to add a crescent moon or large pitted and textured planet to the scene. All rather difficult to achieve without some form of masking to remove unwanted elements.
A few tutorials of varying skill levels can be found here: [Ultra-Fractal-Redux gallery](https://ultra-fractal-redux.deviantart.com/gallery/49260971/Masking-Tuts)
Even if you don't "get it" just yet the tutorial there that I wrote on creative masking will show you a range of possibilities which you might find interesting.
If you or anyone else reading is serious and/or deeply frustrated by this subject I can highly recommend Janet Parke's e-tutorials which you can find out about and purchase here: [Link](http://www.infinite-art.com/index.about.courses.php). One of the three courses is all about masking. For me these were key to my understanding and I learned in weeks what would have taken me years to work out for myself. I am just a satisfied student, no affiliation.
I hope these notes help.
Chris Martin
Gallery: Velvet--Glove.deviantart.com
Currently using UF6.05 on Windows 11 Professional 64-bit
edited May 26 '18 at 12:38 pm