Hi Frederik,
I have a list of complaints and requests for 6.01. I'm using Windows 10.
Make it so that the Render to Disk window can be minimized or allow it to move to the back so that I don't have it in the way of my workspace during a render.
This isn't too much of a problem... but if I inadvertently close the Render to Disk window during a render, allow it to be reopened without coming up with a new render.
Mark file save points in the history window. This would be very helpful.
The icons turn upside down in the history window. I don't know what triggers that. It just happens.
When using direct coloring, stepping back in the history doesn't work very well. Usually I have to rotate the gradient a tick to get it to recalculate after I have stepped back in the history window.
The "Resize with fractal window" check box in the image tab occasionally gets checked all by itself when opening an image. As far I am concerned there's no use for that check box anyway, but the default should always be unchecked.
Thanks,
Keith
Hi Frederik,
I have a list of complaints and requests for 6.01. I'm using Windows 10.
Make it so that the Render to Disk window can be minimized or allow it to move to the back so that I don't have it in the way of my workspace during a render.
This isn't too much of a problem... but if I inadvertently close the Render to Disk window during a render, allow it to be reopened without coming up with a new render.
Mark file save points in the history window. This would be very helpful.
The icons turn upside down in the history window. I don't know what triggers that. It just happens.
When using direct coloring, stepping back in the history doesn't work very well. Usually I have to rotate the gradient a tick to get it to recalculate after I have stepped back in the history window.
The "Resize with fractal window" check box in the image tab occasionally gets checked all by itself when opening an image. As far I am concerned there's no use for that check box anyway, but the default should always be unchecked.
Thanks,
Keith