Larger sizes are certainly possible, yes. Just type in the figures you need in the Width/Height boxes on the Render dialog. The Evaluation version works just like the full version, I believe, so it should work.
I just tried a quick 6000 x 9000px job and it was fine. At 60000 x 90000px the render was refused because of a 2GB image limit. However, even if you ever hit that limit you can still proceed with any >2GB image by using UF's feature of splitting large renders into sections. The idea is that these can then be stitched together in a graphics editor to assemble your finished image. So I guess that theoretically there is very little limitation to size of renders.
Larger sizes are certainly possible, yes. Just type in the figures you need in the Width/Height boxes on the Render dialog. The Evaluation version works just like the full version, I believe, so it should work.
I just tried a quick 6000 x 9000px job and it was fine. At 60000 x 90000px the render was refused because of a 2GB image limit. However, even if you ever hit that limit you can still proceed with any >2GB image by using UF's feature of splitting large renders into sections. The idea is that these can then be stitched together in a graphics editor to assemble your finished image. So I guess that theoretically there is very little limitation to size of renders. :)
Chris Martin
Gallery: Velvet--Glove.deviantart.com
Currently using UF6.05 on Windows 11 Professional 64-bit
edited Dec 16 '17 at 10:00 am