PixelCoordinate, a UtilityTransform, takes as argument a fractal coordinate z and returns the corresponding pixel coordinate.
Is there a similar transform that takes as argument a pixel coordinate and returns the corresponding fractal coordinate?
If not, I could write one.
PixelCoordinate, a UtilityTransform, takes as argument a fractal coordinate z and returns the corresponding pixel coordinate.
Is there a similar transform that takes as argument a pixel coordinate and returns the corresponding fractal coordinate?
If not, I could write one.