It's good to see you enjoying UF in your own way, Norman, and I liked several of your fractals for the very simplicity you speak of. Nice web gallery, by the way.
I think you are probably overestimating the mathematical abilities of the typical user of this software. There are indeed some artists who use their expert knowledge to manipulate their art but I suspect the majority of users, myself included, use UF in a more visual, intuitive way, as you do. Which is one of the prime strengths of the software - it is equally accessible to both the mathematically gifted and the mathematically challenged. That the end result is often something of a surprise is part of the delight for me. I often start out with a rough idea of what I want to achieve, or what I can expect with a given formula (from experience), but the end result is largely something that evolves as I add further detail and colouring. The job is done when I achieve something that I find pleasing to the eye. I have to say my mathematical skills are exceedingly primitive but this hasn't stopped me from having fun and being exceedingly creative and artistic. As my traditional art skills (drawing/painting etc.) are also exceedingly primitive I have found UF a godsend as it is something I'm actually rather good at!
My approach is broadly to start with an interesting combination of formula and colouring which I then tweak until an interesting form attracts my attention. Working in greyscale helps to focus the work on shape and design at this stage. Where possible I like to dig deep into the parameters and not just rely on default settings. Once the basic layer has been determined I then go on to add several more layers which may have slight parameter changes or introduce colours and/or texture. Gradually the work gets polished and honed into its final form. I look for balance in tones and composition, pleasing colours and interesting shapes. I wouldn't describe my art as simple, I typically use lots of layers and pack as much detail into it as I can and find truly "simple" works rather difficult, if I'm honest... but I'm happy enough with my detail-o-centric mindset.
My advice to you is just keep practicing and experimenting! Looking at and tweaking found parameters is a great way to learn and eventually you will gain a better understanding of the program, if not the actual maths beneath the hood. However the art is achieved I am of the opinion that if it pleases the artists and gives them a relaxing pastime then how that is achieved doesn't really matter a great deal. So carry on having fun with it and enjoy the marvels of the fractal universe, I say!
It's good to see you enjoying UF in your own way, Norman, and I liked several of your fractals for the very simplicity you speak of. Nice web gallery, by the way. :)
I think you are probably overestimating the mathematical abilities of the typical user of this software. There are indeed some artists who use their expert knowledge to manipulate their art but I suspect the majority of users, myself included, use UF in a more visual, intuitive way, as you do. Which is one of the prime strengths of the software - it is equally accessible to both the mathematically gifted and the mathematically challenged. That the end result is often something of a surprise is part of the delight for me. I often start out with a rough idea of what I want to achieve, or what I can expect with a given formula (from experience), but the end result is largely something that evolves as I add further detail and colouring. The job is done when I achieve something that I find pleasing to the eye. I have to say my mathematical skills are exceedingly primitive but this hasn't stopped me from having fun and being exceedingly creative and artistic. As my traditional art skills (drawing/painting etc.) are also exceedingly primitive I have found UF a godsend as it is something I'm actually rather good at!
My approach is broadly to start with an interesting combination of formula and colouring which I then tweak until an interesting form attracts my attention. Working in greyscale helps to focus the work on shape and design at this stage. Where possible I like to dig deep into the parameters and not just rely on default settings. Once the basic layer has been determined I then go on to add several more layers which may have slight parameter changes or introduce colours and/or texture. Gradually the work gets polished and honed into its final form. I look for balance in tones and composition, pleasing colours and interesting shapes. I wouldn't describe my art as simple, I typically use lots of layers and pack as much detail into it as I can and find truly "simple" works rather difficult, if I'm honest... but I'm happy enough with my detail-o-centric mindset.
My advice to you is just keep practicing and experimenting! Looking at and tweaking found parameters is a great way to learn and eventually you will gain a better understanding of the program, if not the actual maths beneath the hood. However the art is achieved I am of the opinion that if it pleases the artists and gives them a relaxing pastime then how that is achieved doesn't really matter a great deal. So carry on having fun with it and enjoy the marvels of the fractal universe, I say! :D
Chris Martin
Gallery: Velvet--Glove.deviantart.com
Currently using UF6.05 on Windows 11 Professional 64-bit