It's been so long that I've done any UF programming that I've forgotten how to get the window boundary values in fractal coordinates, assuming that there's no skew. I remember that #ctr gives the center. And there's some stuff about the width to height ratio being over or under 4:3.

It's been so long that I've done any UF programming that I've forgotten how to get the window boundary values in fractal coordinates, assuming that there's no skew. I remember that #ctr gives the center. And there's some stuff about the width to height ratio being over or under 4:3.