zooreka posted 3 days ago at 4:02 pm


Slumbertime {
::xoKtYjn2tn5SPutNQA47Lw+fQQnaPYv69jUwLNBBoFp9SaRv1F0SU2srkoCF961+XfG+Qv8+
IybDKSQ1eicI5whzQO6bWXwxZCc5bu+KLLBVUSQ2fscf1GCXQrI2WHo5idoUHHrdE62dCVzS
8RCvFFIXUGnkTFtI7TMGncH+ncvxN4GPH3Y7rvSNRluzwNCKrGZ/BpILfbLWDOjKOiS8tqI8
tkKWOBxunwhFBSE7Y5oq9lCaDutVZeccdbDmTqFojEQUFuphWvVrfQKhjcW76EH77E5Fdjza
H3U/Q/UvQrK82aYwYngokEn0rvqgxBljVrtC/AVu4QHrCaJpGXBeBCe9+iKbLQv
587a4b6aba5e0.jpg
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In some tutorials I'm asked for a (lkm folder) in Ultra Fractal 5 for mac.
Ii've search through the Ultra Fractal 5 file structure and have not found
this folder designation.
I'm not that familiar with UF 5 for mac or windows versions and I'm foundering if the pre-gradients package that come with mac versions is limited.
Are there is any download packages for pre designed gradient for
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recent by zooreka  ·  4 days ago at 7:50 pm
bontedj posted Nov 24 '16 at 5:18 pm
I am absolutely brand new with this software and am finding the tutorials frustrating in that the images do not seem to coordinate with the views I see in the toolbox section at the right of the screen. The tutorial images seem to be outdated and therefore I can't learn the objective at hand.

I'd like to start with simply modifying a formula. Any help is much appreciated.

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recent by zooreka  ·  4 days ago at 3:30 pm
zooreka posted 4 days ago at 3:20 pm
compromise {
::YiArqgn2tn1SPOytR47Lw+fQQXitXMaaS2PkcAPszasABwGBttzZBquZLxM9rtbqZkE8P+U8
NbNrDcQyt45yUFZxiF/4XVkNVzErSya/+3/uVrkCZLnuuaobcaoTMzXv6VRt8EtILZ1Ju44J
pWsldlPNTTVjpaiXLkz013GGm4Pz+roHRkHxJoi1v/daD1uuiNKFD901/oqpVo1rGGZVC5Va
+uVd8pj8uhaOtW00wn49VcoR5phaa35WpYkNPrDwJW/8IDMQSvyhm6Yjji+jmpAalPRz3kXg
xktZ48ksHz2kSwZQQTS3uqjdsnmtpYHJlgIrY9HhlLGtBjxZv/dNDTwkx0+qjdRocWWSy
5878f04b8ac3f.jpg
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richrock posted Mar 31 '16 at 8:54 pm
I'd guess this is a slightly technical question. I have an Amazon Web Services account, and was exploring the possiblity of setting up a cloud server to render ultrafractal compositions on - I've just lost the powerful work machine I used to use (with permission) and am looking at alternative solutions.

Has anyone ever done this? Is it even possible? I'm guessing I would have to use a Wind
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recent by hsmyers  ·  Jan 7 at 9:20 am
I am completely new to Ultra Fractal and would like to create images that can be saved in 16 bit RAW file format. While Ultra Fractal does not do this natively, it appears Ultra Fractal is only using 8 bits per color channel.

Is this correct? Is there a way to use 16 bit color channels? I am actually looking to use the images for heightmaps, but would like 16 bits in a single color channel.
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recent by hsmyers  ·  Jan 7 at 9:04 am
I was a user of coreldraw (with photopaint) X4 and moved to corel X6.
I could import very correctly tif from ultrafractal to corelphotopaint x4.
Now, it is impossible for me to import UF tif files to corel photopaint X6.
I can only import png files into Corel PP x6.
I think it's a bug from Corel and found no response in their forums .
I tried exporting with the various options in U
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recent by photoceram  ·  Dec 25 '16 at 4:56 pm
Is it possible to get the same (or similar) quality as for example this picture from Wikipedia

in preview? Because in preview I can only see black parts clearly and anything other is very noisy at similar zoom as this picture no matter what max iterations I have. When I render the fractal I can see the more similar quality as in image above.
Is it possible to get better preview quality
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recent by Frederik Slijkerman  ·  Dec 18 '16 at 12:51 pm
I am trying to load a .upr I generated in Apophysis 2.09 into Ultrafractal but it generates a bunch of errors and doesn't render correctly.
All the error messages have in common "could not locate parameter xf1_par* in enr-flame-a

If there is a way to capture all the error messages to a file, I will be glad to upload it if that helps.

I have tried loading this same file into versions 2
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recent by gatorrl  ·  Dec 12 '16 at 3:53 am
jam posted Dec 6 '16 at 3:13 am
Over the last few months I have created a file of unique Newton, Halley, and Householder method formulas, and would like to upload them to the public database. Rather than include them with my previously existing formula files, since there are so many entires I would like to create a jam-Newton.ufm file or something like that. Who do I contact these days about creating a new formula file for th
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recent by jam  ·  Dec 9 '16 at 1:37 pm
Cliff posted Dec 7 '16 at 11:36 pm
I've uploaded a seasonal image to the DA gallery. It can be seen here:

http://clifftoppler.deviantart.com/art/Christmas-Greetings-2016-649441006
and there are umpteen others to see if you've a few minutes to spare as you do the buying and posting which gives life to the festivities. May the hangovers be gentle.

Cliff.

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JVYV posted Dec 1 '16 at 1:17 pm
Hi All,

The November 2016 collection of the parameter files of UF is sent to the cloud.

You can find them at the cloud of Microsoft:

https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium,

Jan Vyvey

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recent by Liesbeth Quak  ·  Dec 3 '16 at 6:31 pm
Otto Magus posted Nov 22 '16 at 12:30 pm
Hi all.

When writing a coloring algorithm, is there a way to set repeat gradient as unchecked by default? I've tried 'repeatgradient=0' and similar, but no luck yet.....

2replies
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recent by Otto Magus  ·  Nov 24 '16 at 12:05 am
JVYV posted Nov 2 '16 at 9:45 am
Hi All,

The August 2016 collection of the parameter files of UF is sent to the cloud. Only one from the forum and one from the lost mailing list.

You can find them at the cloud of Microsoft:

https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium,

Jan Vyvey

1replies
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recent by Liesbeth Quak  ·  Nov 22 '16 at 9:04 pm
jam posted Oct 20 '16 at 1:44 pm
Greetings. Just an FYI, I've uploaded a new coloring formula to the jam2.ucl public folder. It uses various statistical averages about the orbit points to generate a variety of smooth and TIA-like colorings. The UPR below demonstrates some features: Smooth colorings (layers 1 & 3), TIA-like (layers 2 & 4), using the bailout adjustment parameters (6) to eliminate iteration bands of lay
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recent by Otto Magus  ·  Nov 15 '16 at 2:02 pm
Otto Magus posted Dec 7 '15 at 1:26 pm
Does anyone know how to write a formula for this fractal?
I've seen it called a teardrop or mandeldrop fractal, but after much experimentation have been unable to recreate it.

There may already be a formula for this in the database, but I couldn't find one.


10replies
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recent by adam0701  ·  Nov 9 '16 at 8:49 am
Encrypted posted Jan 6 '16 at 3:36 am
@ultrafractal
Keep me logged in posted Nov 27th 2015
Staying logged in between sessions still not working for me.

Dec 1 '15 at 12:41 pm
Get notifications by email?

Nov 29 '15 at 10:30 am
Codoforum blog mentions a plugin called codoPM to exchange messages and files privately

5replies
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recent by Liesbeth Quak  ·  Oct 22 '16 at 5:41 pm
This is a formula I found initially through a program for the iPad called Frax...
They use a Line Average coloring algorithm... I googled it and found this.
I have no clue how to program it into UF, so I was hoping to find someone here that did know how...

float xmin = -2.5;
float ymin = -2.0;
float wh = 4;
float stripes = 5.0;
int maxIterations = 1000;

void setup() {
size(800, 80
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recent by EvrWccn  ·  Oct 15 '16 at 5:03 am
I've got a major issue with this coloring algorithm which won't render to disk. Unfortunately it's crucial to a design and I've drawn 10 layers apart, rendering them separately to disk until I discovered the culprit. My guess is that it leads to some sort of infinite loop in the rendering process which prevents UF from completing the task. I've also updated all files of the public formulas. If an
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recent by fractalrebel  ·  Sep 29 '16 at 7:55 pm
Plug-in Tutorial: Image Traps Part III

This is the last part to the tutorial. All of the example uprs use plug-ins for the Colors slot. Two of them are slow in rendering as they use an emboss convolution filter (3 min 31 sec for EtchedMetal and 16 min 22 sec for EmbossedGnarly on my computer - Intel quadcore 3240 3.4 GHz). Be sure you have Ultrafractal set so that the minimum number of threa
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recent by Liesbeth Quak  ·  Sep 2 '16 at 9:55 pm
JVYV posted Sep 2 '16 at 3:41 pm
Hi All,

The August 2016 collection of the parameter files of UF is sent to the cloud.

You can find them at the cloud of Microsoft:

https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium,

Jan Vyvey

1replies
58views
recent by Liesbeth Quak  ·  Sep 2 '16 at 7:20 pm
In writing this tutorial some bugs were found in some of the plug-ins. Please download a new copy of reb.ulb before continuing.

Continuing with a survey of the main plug-in slots the next section is Images and Coloring. The primary slot is Colors with a default plug-in of No Color. The base class is ColorTrap, which is in common.ulb. The following plug-ins will plug into the Colors slot, but
3replies
137views
recent by Liesbeth Quak  ·  Sep 1 '16 at 9:45 pm
fractalrebel posted Aug 10 '16 at 9:17 pm
This formula is derived from the Ducks formula in sam.ufm with multiple modifications. Bailout is determined by the number of iterations rather than a convergence or divergence criteria, so an iterations parameter which is independent of the value on the Maximum Iterations value on the Formula Tab has been included. The value for 'Iterations for Bailout' must always be less than the Maximum Itera
5replies
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recent by Liesbeth Quak  ·  Sep 1 '16 at 12:55 pm
JVYV posted Aug 1 '16 at 10:57 am
Hi All,

The July 2016 collection of the parameter files of UF is sent to the cloud.

You can find them at the cloud of Microsoft:

https://onedrive.live.com/redir?resid=2AB35EAF574CA6CE!1034&authkey=!ALIZio6ZmgV1aAo&ithint=folder%2ctxt

Greetings from Belgium,

Jan Vyvey

2replies
76views
recent by Liesbeth Quak  ·  Aug 31 '16 at 10:37 pm
fractalrebel posted Aug 20 '16 at 8:16 pm
Ottomagus suggested some additional functions to add to my extended function set that is used by Smooth Alterations, Ducks Switch and Lucy Goosey Switch. The coloring formula Smooth Alterations is the simplest test bed so I started there. After testing and debugging I have uploaded the latest version of Smooth Alterations to the database. Lucy Goosey will be next. Here is a quick example with th
1replies
106views
recent by Liesbeth Quak  ·  Aug 31 '16 at 10:24 pm
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